Project Design Workshop I - Final Project
A short proof of concept animation depicting an idea for a video game. Click here to view the project proposal.
Project Design Workshop I - Biomimcry Project
A short animation depicting a fictional product inspired by biomimicry.
3D Modeling & Animation Final (Spring 2015)
My final animation for my first 3D Modeling & Animation class. I did not create this model, the original can be found here.
3D Modeling & Animation Final (Fall 2016)
Since UMaine offers no level 2 3D Modeling Course, I retook it under a different course designator and focused on learning new things in Maya. For my final project, I worked on developing a set of state-dependent animations in the Unity Game Engine - this time around I did create and rig my own model. Click here to view the animations in Unity's WebGL Player.
Art & Design Principles of New Media - Final Project
This was the final from my first New Media class. We were tasked with coming up with a fictional product and making a promotional video for it. My product was the Braintooth, a device that syncs to your brainwaves and allows the user to download information directly to their brain in their sleep (it didn't have to be realistic, thankfully).